Danielle is an indie game developer specializing in concept art and design. She graduated from the University of Utah’s Entertainment Arts & Engineering program in 2016 with an emphasis in game art. Since then, she has worked with indie developer Gravity Well Studios as Art Lead on ‘DIVE: Starpath’. The title launched in February 2018 for Steam & PC.
She has also worked on concept pipelines for card games, comic books, covers, and video games. Among these are ‘Moods of the Mad King’ in collaboration with Gallant Knight Games, ‘The Vigil’ graphic novel with Creator’s Kiln, and cover illustrations for ‘Indie Games: From Dream to Delivery’ by Don Daglow.
Apart from her work, Danielle spends her time on many D&D campaigns, streaming art sessions on Twitch, and playing Overwatch. She can also be found in Artist Alley selling prints and commission sketches.